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- Written by: Pseudovolt
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The recent OGL 1.1 flap demonstrates the dangers of putting all of your gaming eggs in one basket. Sure it's nice to know that there is a large pool of potential players and buyers of compatible materials, but it also means there are fewer choices at the table and on retail shelves. Having grown up playing TTRPGs in the 1980's, I sorely miss finding those really weird games with bad art and impractical rules in my local game shop. That stuff sparked my imagination more than any D&D module could. Those games usually had at least one thing that was way outside the box, and because most of it really wasn't commercially viable, it often had a necessarily DIY aesthetic that spoke directly to my punk rock soul. I found the limitations of AD&D stifling. I wanted to do it better. I still do, but I'm not sure that is realistic at this point in my life.
And so The Runcible Speculum is born. It is here that, in my declining years, I will dump all of my half-baked, untested ideas that might have eventually found their way to publication if I had the gumption to create a finished product. With luck, my RPG ambergris will do for you what those fascinating but ill-fated games of the past did for me.
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- Written by: Pseudovolt
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This is the inaugural post of The Runcible Speculum. No mission statement, big reveal, or indication of what I plan to do here. I'm just popping the first post anxiety bubble. Please move along.